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1. Sov Timers - in Player Features and Ideas Discussion [original thread]
Nariya Kentaya wrote: OR, they would just make more holding/pet/renter alliances and up the price of rent to cover the income loss. this would do nothing except to arbitrarily limit the number of systems an alliance could ACTUALLY defend, sin...
- by Inmei T'ko - at 2013.02.15 20:57:00
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2. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
In advance I apologize for my laziness but TL;DR, here is my thought on Incarna awesomeness: Face to face meets in public areas of stations between Dust mercs and EVE pilots.
- by Inmei T'ko - at 2013.02.15 19:01:00
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3. Concepts for DUST combat modes. - in Player Features and Ideas Discussion [original thread]
Bunch of DUST ideas for EVE interaction. The only limit is your imagination. Ship to ship combat. With the goal of capturing ships. Ships would be able to spawn Dust clones for defense, and other ships would need to remain in close proximity wit...
- by Inmei T'ko - at 2013.02.15 18:28:00
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4. Sov Timers - in Player Features and Ideas Discussion [original thread]
In order to make sovereignty control more dynamic, and avoid areas where de facto sovereignty has been taken but no one actually lives there, how about a slight change to the way timers work on sovereignty modules. Each alliance has a finite numb...
- by Inmei T'ko - at 2013.02.15 18:19:00
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5. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
Mikhael Taron wrote: Once again you display your disturbing lack of knowledge regarding jamming. It's CHANCE-BASED. Everything you have typed assumes the chance is 100% which is never true. Even marauders have a wafer-thin chance of resisting ...
- by Inmei T'ko - at 2013.02.14 13:10:00
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6. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
Quintessen wrote: Inmei T'ko wrote: EAFs don't do DPS and they never will. If we are talking about a Kitsune, their jam strength is not that great. Jams do not always work. If you are worried about jams, fit an ECCM. DPS in a black ops flee...
- by Inmei T'ko - at 2013.02.13 18:28:00
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7. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
EAFs don't do DPS and they never will. If we are talking about a Kitsune, their jam strength is not that great. Jams do not always work. If you are worried about jams, fit an ECCM. DPS in a black ops fleet would be, obviously, with the stealth bo...
- by Inmei T'ko - at 2013.02.13 17:28:00
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8. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
Cassini Huygens wrote: I like this idea. The only participation that a pilot without the ISK or skill set for a Recon can hope for in a BLOPS fleet would be that of a bomber pilot. A specialist ship class that has the ability to deploy using a...
- by Inmei T'ko - at 2013.02.13 14:06:00
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9. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
I honestly think that EAFs are nerfed enough as they are. Reducing max locks or worrying about impacts on plex campers is way besides the point in my opinion. Adding the cloak just makes them interesting enough to be used as a viable PvP platform...
- by Inmei T'ko - at 2013.02.12 14:30:00
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10. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
Zan Shiro wrote: Inmei T'ko wrote: All spirited debate aside, let's not get too far off track with regard to DPS arguments and get back to the issue at hand which is looking at making the EAF line more viable by adding a covert ops cloak. T...
- by Inmei T'ko - at 2013.02.11 17:27:00
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11. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
All spirited debate aside, let's not get too far off track with regard to DPS arguments and get back to the issue at hand which is looking at making the EAF line more viable by adding a covert ops cloak. The advantages are: increased usage of the...
- by Inmei T'ko - at 2013.02.11 14:19:00
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12. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
Zan Shiro wrote: Commander Ted wrote: Its inane, Ewar ships should not do dps at all, nobody in a fleet gives a **** about how much dps their ewar ship puts out, in solo pvp it is op. K, end of story, dps doesn't ******* matter this basi...
- by Inmei T'ko - at 2013.02.08 17:54:00
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13. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
Commander Ted wrote: Inmei T'ko wrote: I hadn't considered FW. What percentage of EVE's population are really involved in FW I wonder? What I hear is that FW is somehwat broken (as are sov mechanics, let's face it.) A guy in any plex cou...
- by Inmei T'ko - at 2013.02.07 20:09:00
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14. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
Commander Ted wrote: Inmei T'ko wrote: Consider this though, for black ops hotdrops, the amount of fuel required to drop a Keres, a couple Hyenas, a sentinel, and say a half dozen stealth bombers would be a lot less than an equivalent numb...
- by Inmei T'ko - at 2013.02.07 15:55:00
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15. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
Commander Ted wrote: T1 Ewar frigs are really fast and cheap ewar platforms, they are brittle as a crickets **** but can totally shut off multiple other frigates which is annoying. In order to distinguish EAFs from t1 ewar frigs why not make th...
- by Inmei T'ko - at 2013.02.06 18:34:00
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16. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
I was really initially thinking about the black ops implications of giving EAFs a covert ops cloak. I am not certain if a Sentinel would become OP in this scenario. If that is the case it would need to be nerfed slightly possibly. I will defer to...
- by Inmei T'ko - at 2013.02.06 16:10:00
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17. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
Bienator II wrote: OMG. my sentinel + covops cloak. Make TD influence missiles and there is no reason to fly any other frig ;) I think you are being a bit too optimistic here. Last time I flew a Sentinel I was very swiftly pwnt in the face b...
- by Inmei T'ko - at 2013.02.04 19:54:00
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18. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
The reason I don't think they would be OP is simple - they aren't big DPS ships as they are. They don't have high EHP as they are. Their capabilities are dependent on specific role bonuses, web, neut, LR point, ECM. The covert ops cloak just mak...
- by Inmei T'ko - at 2013.02.04 18:24:00
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19. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
Kahega Amielden wrote: Quote: If this were true, why are they almost never used? Slow, bloated sig, unable to fit a real tank? Thanks for making my point for me. With a cloak they would become viable.
- by Inmei T'ko - at 2013.02.03 15:02:00
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20. Electronic Attack Ships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
Drake Doe wrote: But the thing is they don't really need cov ops cloak, in general fits they have decent offensive capabilities vs other frigs especially including the ewar. Also the use of a cov cloak makes up quite a bit of the difference bet...
- by Inmei T'ko - at 2013.02.03 14:04:00
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